Disable bitmap smoothing (using TextureProjector)

Software: Away3D 4.x

Zed-K, Newbie
Posted: 22 March 2012 11:39 PM   Total Posts: 1

Hi everyone,

I would like to know if there was a way to disable bitmap smoothing when projecting a texture using the TextureProjector class (or even for the whole view, it would suit my needs too).

Basically, I’d like to obtain the same result as using a TextureMaterial with its smooth argument set to false.

Not sure if I’m clear enough, so I’ll attach a picture =)

Thanks in advance!

 

   
   

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