i finally were able to create a cube, with each face with a diferent color, for that, i create and position 6 diferents planes (planeGeometry)
but i need 8 cubes like this in my scene..
so.. the logical answare would be, to create 48 diferents planes…
so i was looking around and wandering if there is a way i can just duplicate an existing geometry..
all my 6 planes are in a 3d container..
so.. is there a way to improve this code and dont declare and position 48planes 1 after 1 after another after another???
any ideas or advices or links to related information is greatly appreciated.
thx a lot.