Bug fix in MD2Parser to ensure parsed meshes

Software: Away3D 4.x

rockabit, Newbie
Posted: 01 March 2012 03:25 PM   Total Posts: 1

Today I have found the solution to an issue I have been wrestling with for a while, which was that for certain MD2 files no mesh would be parsed, only a VertexAnimator.

I finally fixed this by moving line 195 of MD2Parser.as to line 185, before the method returns true.

This fix ensures that parsing can never complete without returning a mesh and has nicely solved my problem.

   

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Fabrice Closier, Administrator
Posted: 01 March 2012 03:35 PM   Total Posts: 1265   [ # 1 ]

thx, I’ll test it and push the fix asap.

   
   

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