I put a button in my game to toggle anti-aliasing on/off. The code is switching between antiAlias=0 and antiAlias=2
When I have AA on the rendering sometimes freezes. I put the call to View3D.render() inside a try/catch block and am seeing this error message:
RangeError: Error #1125: The index 9568369 is out of range 12.
Does anyone have any idea why anti-aliasing is causing that error? Note that this seems to be occurring when I click outside Flash and then back.
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(I did find another thread on this forum that mentions that error, but the thread is about AwayPhysics and my problem is specific to anti-aliasing.)