Hey guys,
i’d like to add real reflectiveness to my 3D Model, which is a Mesh. Is there any possibility in 3.6 or in broomstick?
Guido
Real ReflectingSoftware: Away3D 3.x |
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Guido, Member
Posted: 27 June 2011 08:35 AM Total Posts: 70 Hey guys, i’d like to add real reflectiveness to my 3D Model, which is a Mesh. Is there any possibility in 3.6 or in broomstick? Guido |
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Alejandro Santander, Administrator
Posted: 28 June 2011 05:36 AM Total Posts: 414 [ # 1 ] What do you mean by real reflectiveness? |
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Concept Z, Sr. Member
Posted: 28 June 2011 06:23 AM Total Posts: 124 [ # 2 ] He means a real time “Ray Tracing” on the floor surface , this is very normal but very practical effects! http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=4&subindex=3&aid=112 |
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Guido, Member
Posted: 28 June 2011 07:10 AM Total Posts: 70 [ # 3 ] Li posted to me, that they work on the problem with the ReflectivePlane. This Plane does real reflections. The best thing would be to have a real reflecting material (without Environment Map), so I can see other meshes or faces from the same mesh in this “mirror material” |
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Alejandro Santander, Administrator
Posted: 28 June 2011 04:17 PM Total Posts: 414 [ # 4 ] Ah yes, the ReflectivePlane should take care of that sort of stuff, limited of course to a planar reflective surface. |
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