I am trying to achieve simple pathfinder within model.
For experiments I am using sample model from Away3.6 cookbook
I am trying to build portals but all leaves are not convex (_convex=false) :(
how it is possible? as far as I know to bsp algorithm ends when all arenas are convex.
how to set prefab options to have higher chances to get convex leaves?
BSP tree problemSoftware: Prefab3D |
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Andrusza, Newbie
Posted: 23 November 2011 04:08 PM Total Posts: 5 |