pivotPoint bug!!!!!!!

Software: Away3D 4.x

datouaizi, Member
Posted: 03 November 2011 04:30 AM   Total Posts: 98

object3d.pivotPoint = new Vector3D(0,50,0);

it doesn`t work ,pivotPoint is still(0,0,0)

   

canado, Newbie
Posted: 28 November 2011 03:02 PM   Total Posts: 11   [ # 1 ]

I have the same issue, it was working fine before, but now it’s still stuck at (0,0,0)

Did you find a workaround?

   
   

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