Sprite3D material align

Software: Away3D 4.x

hiroalex, Newbie
Posted: 01 November 2011 12:33 AM   Total Posts: 15

Hi,

In Away3D4, Is there a way to align (TOP RIGHT, BOTTOM LEFT…) or set an anchor to the material of a Sprite3D so that it is not always centered to its vertex?
Thank you in advance,

Alex

   

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Baush, Sr. Member
Posted: 17 November 2011 01:27 PM   Total Posts: 135   [ # 1 ]

take a look at the pivot property or something similar. I haven’t done any tests myself, but I would like to know as well. You could as well play around with UV coordinates to offset them

   
   

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