Man, I’m having a hell of a time porting my stuff over to Broomstick. Just now I realized that ObjectContainer3D.addChild expects another ObjectContainer3D but I’ve got five Object3Ds that I just want to put into that container. How do I do this in Broomstick?
ObjectContainer3D can’t addChild Object3D anymore?Software: Away3D 4.x |
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mprzybylski, Newbie
Posted: 21 June 2011 03:45 AM Total Posts: 6 [ # 1 ] actually, i should probably clarify something. I’m adding a couple of meshes to ObjectContainer3D which seems to work fine. Then, i’m trying to clone that ObjectContainer3D into five others but I can’t clone it as it gives me an error saying I can’t assign Object3D to ObjectContainer3D. So basically the issue may be that clone() isn’t working on ObjectContainer3D properly? Here is my code:
public function createChairs($num:int):void
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afuzzyllama, Newbie
Posted: 21 June 2011 11:57 AM Total Posts: 3 [ # 2 ] What is the object type of charSingleContainer? If it is Object3D, why not append that to its own ObjectContainer3D and then clone it? |
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mprzybylski, Newbie
Posted: 21 June 2011 03:17 PM Total Posts: 6 [ # 3 ] It’s an ObjectContainer3D (chairSingleContainer that is) and not allowing me to clone. |
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mprzybylski, Newbie
Posted: 21 June 2011 04:53 PM Total Posts: 6 [ # 4 ] I just saw a note in the code for the clone() method in Object3D that says the following: // todo: implement for all subtypes Does that mean it’s just not in yet? From looking at the Object3D.clone() method it doesn’t even look like it creates clones properly either though I have not tried it out… |
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afuzzyllama, Newbie
Posted: 21 June 2011 05:46 PM Total Posts: 3 [ # 5 ] I’m having the same problem with pivotPoint. On the ObjectContainer3D it say ‘TODO: pivot stuff’. Broomstick is still in alpha. If there is a TODO you might just need to end up doing it |