Post-processing

Software: Away3D 4.x

JAre, Newbie
Posted: 20 June 2011 02:23 PM   Total Posts: 28

Bloom, colour balance, DOF etc. This is a separate stage of rendering, usually implemented as render to texture. Then applying it to the screen aligned quad with shaders. It would be good to have a standard tools in the engine for this.

   
   

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