Character controller and rotationY

Software: Away3D 4.x

Alex Bogartz, Sr. Member
Posted: 13 October 2011 07:07 PM   Total Posts: 216

I’m trying to rotate the camera around the character based on his rotation, but tracing rotationY gives me 0 to 90 to 0, or 0 to -90 to 0.  Shouldn’t this return 0 to 360?

What am I doing wrong or is this a bug?

Thanks!

   

Alex Bogartz, Sr. Member
Posted: 13 October 2011 11:27 PM   Total Posts: 216   [ # 1 ]

I didn’t really get this resolved but I figured out how to get my code working.  I was trying to make a smooth follow script, ala Unity.

http://away3d.com/forum/viewthread/1033/

   
   

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