Hi,
I have bitmap(tree.png), it size: 256x256, put it on scene:
var treeMat:BitmapMaterial = new BitmapMaterial(new TreeTexture().bitmapData);
tree.alphaBlending = true;
var tree2 : Plane = new Plane(treeMat, 256, 256);
view.scene.addChild(tree2);
and I see a scale and smooth bitmap. How do receive nice bitmap right size?