AWPVehicle two wheels bug

Software: Away3D 4.x

John Brookes, Moderator
Posted: 16 July 2012 01:13 PM   Total Posts: 732

As an example…

Take the BvhTriangleMeshCarTest and remove the back two wheels.
https://raw.github.com/away3d/awayphysics-examples-fp11/master/src/BvhTriangleMeshCarTest.as
eg
comment out
176 -177

265-268

and change camera so you can see
274
_view.camera.position = car.getRigidBody().position.add(new Vector3D(500, 120, 100));

The wheels constantly rotate even though the car is static.

   

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Ringo Blanken, Administrator
Posted: 28 July 2012 04:46 AM   Total Posts: 120   [ # 1 ]

A car on two wheels, you would expect trouble:) Will look into this.

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