Hi Everyone, and thank you very much for being here to hopefully answer a question for me.
Firstly I should note briefly that my goal is simply to get some type of relatively stable physics engine working with away3d. I had done this previously with jiglib and away3d but it has been a few years and things seem to be changing rapidly.
After trying to mix-match every possible combination of jiglib with versions of away3d I started looking for alternatives, and so far awayphysics seemed easy enough to compile and the demos look promising.
I am trying to compile an example file with the latest packages I have found here:
Away3D
http://away3d.com/download/
AwayPhysics
https://github.com/away3d/awayphysics-core-fp11
And I am using Flex4.6 compiler on LInux.
This set up works fine when compiling pure Away3D, but seems to have a problem when getting into physics. However I can view the demos just fine, and everything else I’ve ever compiled with Flex 4.6 works just fine, so I’m hesitant to believe it is a problem with Linux or Flex.
I managed to get BasicTest.as and another example to compile, but when I view them they just have a black screen with the usage monitor, and next to DRIV it says: n/a (no view).
Do you know what might be wrong here? Am I missing something?
Are there older more stable away3D + engine solutions that I could still find available somewhere?