I have a mesh that uses a ColorMaterial, which I know works properly since I can change the color of the mesh using the colorMaterial.color
My project has code like this
colorMaterial.ambientColor = 0xFF0000;
colorMaterial.ambient = 0.6;
In the older version of Away3D 4.0, this would cause the material to tint to red a little bit. Is this still possible? This method does not work anymore.