OBJParser not honoring bitmap tiling

Software: Away3D 4.x

cbrown, Jr. Member
Posted: 18 June 2011 07:47 PM   Total Posts: 39

Checking if a known bug:


OBJParser does not appear to implement bitmap tiling.  Files at:


http://files.envirant.com/bitmaptiletest.zip


Max file shows how bitmap should be tiled.  Away3d scene shows what is happening in the OBJParser.

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whatever is good to know is difficult to learn

   

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theMightyAtom, Sr. Member
Posted: 18 June 2011 10:19 PM   Total Posts: 669   [ # 1 ]

You might find it’s the Obj exporter that ships with Max.
I had lots of weird texture problems until I switched to this exporter:
http://www.guruware.at/main/
http://www.brothersoft.com/gw—obj-exporter-182582.html

Remember to choose triangles. http://www.videometry.net/broomstick/OBJExporter.png

Good luck! smile

Pete

   

cbrown, Jr. Member
Posted: 19 June 2011 01:55 AM   Total Posts: 39   [ # 2 ]

Thanks.  I’ll give it a shot.

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whatever is good to know is difficult to learn

   

risonran, Newbie
Posted: 20 June 2011 06:24 PM   Total Posts: 1   [ # 3 ]

Hi guys,I’m new here.
This is really a good & informative website.
Thanks for a lovely & informative post.

   
   

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