Move object without rendering entire scene.

Software: Away3D 4.x

Missing Socks Co., Newbie
Posted: 04 April 2016 03:37 PM   Total Posts: 3

    Using a previous 3D engine I could add a container to another container, that way I did not need to render an entire scene every time an object moved.  Also I could add a container which held nothing but a camera and move that container around an object.
    I’m looking for some way to move an object in a large scene but have not been able to implement a similar mechanism.

   

Avatar
Fabrice Closier, Administrator
Posted: 04 April 2016 07:59 PM   Total Posts: 1265   [ # 1 ]

var cont:ObjectContainer3D = new ObjectContainer3D(),  cont.addChild(somemesh);


I’m looking for some way to move an object in a large scene but have not been able to implement a similar mechanism.

I’m not sure I get this one… is it still related to containers?


Also I could add a container which held nothing but a camera and move that container around an object.
why would you do that? simply move the camera. To move around an object (orbit/hover), you could use the hoverController class.

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X