Hello
Please implement the distortion effect which is very common in games. Here’s an example:
http://www.effecthub.com/item/819
Seems that this demo is powered by Away3D. But Away3D core lib doesn’t support this feature now.
Distortion EffectSoftware: Away3D 4.x |
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JackYao, Newbie
Posted: 09 May 2014 03:27 AM Total Posts: 4
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Mr Margaret Scratcher, Sr. Member
Posted: 13 May 2014 10:16 PM Total Posts: 344 [ # 1 ] I’d also like this - I need to make some non-uniform glass and need it to distort the scene behind it.. |
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beers, Member
Posted: 14 May 2014 02:45 AM Total Posts: 53 [ # 2 ] Unity3d has a shader like that called ‘refraction shader’ It seems to use a normal map that ‘distorts’ all the meshes in the scene behind - a pretty cool effect. It looks like the demo above uses the same technique - i assumed this wasnt possible in away3d but i guess it is? Id love to have that shader for away3d! beers |
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Mr Margaret Scratcher, Sr. Member
Posted: 14 May 2014 07:20 AM Total Posts: 344 [ # 3 ] I use unity at work- I’ll have a look and see how it works |
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disound, Newbie
Posted: 11 July 2014 05:15 AM Total Posts: 13 [ # 4 ] I think you can post a task on effecthub to ask the author of this effect to help you. |