I’m new to away3D, trying to rotate the camera around the 3D primitive object to project it from diffrent angle like top view, side view etc.. I found relative solution from this link http://robertsilverton.com/2011/08/26/away3d-targetcamera3d-v2-fixed-axes/
but when I tried to apply this with latest version of Away3D 4.1.6 it’s not working as how it is in 3.6.0
appreciate if some one can help me,
Thanks in Advance,
Siva