Hi, newbie here, I was looking at this tutorial http://away3d.com/tutorials/3DS_Max_Workflow
and it appears that some of the features from 4.0 are different in 4.1.X, namely SkeletonAnimationState and CrossfadeStateTransition
I found on this forum a reference to replace SkeletonAnimationState with SkeletonClipNode but I still get some errors at these lines
animationSet.addState(breatheState.name, breatheState);
animator.updateRootPosition = false;
if (animationSet.hasState("Breathe") && animationSet.hasState("Walk") && animationSet.hasState("Run"))
1061: Call to a possibly undefined method addState through a reference with static type away3d.animators:SkeletonAnimationSet.
1061: Call to a possibly undefined method hasState through a reference with static type away3d.animators:SkeletonAnimationSet.
1119: Access of possibly undefined property updateRootPosition through a reference with static type away3d.animators:SkeletonAnimator.
Also I don’t know what to do about CrossfadeStateTransition
Please let me know
Thanks!