Hi,
i want to give a uv animation to a skeleton mesh, but there only exsits one animator property in mesh class. i find that away 4.1 changed the use method of uvanimation,that is the UVanimator effects on the mesh(mesh.animator = new UVAnimator);
But, actually uvanimation is an action of material texture, not the mesh.
As a result, i have no idea that how to give a uvanimation to a skeleton animation mesh.
Looking back to away3d 4.0, the uv animation effects on the material, so the skeleton animation mesh’s material can do the uv animation also.
Here the problem is , how to use UVAnimator together with skeletonAnimator?
thx.