I am using starling for UI and away3d. Works great on PC but on mobile devices the combination is slow ( like most things ). Using Adobe Scout it basically looks like I am running 2 as3 engines and not much hope for improvement. Has someone managed to pull this combination off on mobile? Any tips or tricks?
I am using the shared context method of the two.
http://away3d.com/tutorials/Away3D_and_Starling_Interoperation
_stageProxy.clear();
_view3D.render();
_ui.render();
_stageProxy.present();
The UI right now is just one starling button and this is just slow. Scout says starling is around 30 percent of the time spent frame.