| Package | away3d.loaders.data |
| Class | public class MaterialData |
See also
| Property | Defined by | ||
|---|---|---|---|
| ambientColor : uint
Optional ambient color of the material.
| MaterialData | ||
| diffuseColor : uint
Optional diffuse color of the material.
| MaterialData | ||
| material : Material
defines the material object of the resulting material.
| MaterialData | ||
| materialType : String = "wireframeMaterial"
String representing the material type.
| MaterialData | ||
| meshMaterials : Vector | MaterialData | ||
| name : String
The name of the material used as a unique reference.
| MaterialData | ||
| shininess : Number
Optional shininess of the material.
| MaterialData | ||
| specularColor : uint
Optional specular color of the material.
| MaterialData | ||
| textureBitmap : BitmapData
Reference to the bitmapData object of the texture image.
| MaterialData | ||
| textureFileName : String
Reference to the filename of the texture image.
| MaterialData | ||
| Method | Defined by | ||
|---|---|---|---|
| MaterialData | |||
| Constant | Defined by | ||
|---|---|---|---|
| COLOR_MATERIAL : String = "colorMaterial" [static]
String representing a color material.
| MaterialData | ||
| SHADING_MATERIAL : String = "shadingMaterial" [static]
String representing a shaded material.
| MaterialData | ||
| TEXTURE_MATERIAL : String = "textureMaterial" [static]
String representing a texture material.
| MaterialData | ||
| WIREFRAME_MATERIAL : String = "wireframeMaterial" [static]
String representing a wireframe material.
| MaterialData | ||
| ambientColor | property |
public var ambientColor:uint
Optional ambient color of the material.
| diffuseColor | property |
public var diffuseColor:uint
Optional diffuse color of the material.
| material | property |
material:Material [read-write]defines the material object of the resulting material.
Implementation public function get material():Material
public function set material(value:Material):void
| materialType | property |
public var materialType:String = "wireframeMaterial"
String representing the material type.
| meshMaterials | property |
public var meshMaterials:Vector
| name | property |
public var name:String
The name of the material used as a unique reference.
| shininess | property |
public var shininess:Number
Optional shininess of the material.
| specularColor | property |
public var specularColor:uint
Optional specular color of the material.
| textureBitmap | property |
public var textureBitmap:BitmapData
Reference to the bitmapData object of the texture image.
| textureFileName | property |
public var textureFileName:String
Reference to the filename of the texture image.
| clone | () | method |
public function clone(targetObj:Object3D):MaterialData
Parameters
targetObj:Object3D |
MaterialData |
| COLOR_MATERIAL | constant |
public static const COLOR_MATERIAL:String = "colorMaterial"
String representing a color material.
| SHADING_MATERIAL | constant |
public static const SHADING_MATERIAL:String = "shadingMaterial"
String representing a shaded material.
| TEXTURE_MATERIAL | constant |
public static const TEXTURE_MATERIAL:String = "textureMaterial"
String representing a texture material.
| WIREFRAME_MATERIAL | constant |
public static const WIREFRAME_MATERIAL:String = "wireframeMaterial"
String representing a wireframe material.