| Package | away3d.core.render |
| Class | public class QuadrantRenderer |
| Inheritance | QuadrantRenderer Renderer |
| Property | Defined by | ||
|---|---|---|---|
![]() | BASIC : Renderer
[static]
Fastest and simplest renderer, useful for many applications.
| Renderer | |
![]() | CORRECT_Z_ORDER : Renderer
[static] Perform reordering of triangles after sorting to guarantee their correct rendering.
| Renderer | |
| filters : Array
Defines the array of filters to be used on the drawing primitives.
| QuadrantRenderer | ||
![]() | INTERSECTING_OBJECTS : Renderer
[static]
Perform triangles splitting to correctly render scenes with intersecting objects.
| Renderer | |
![]() | primitiveCommands : Vector | Renderer | |
![]() | primitiveElements : Vector | Renderer | |
![]() | primitiveGenerated : Vector | Renderer | |
![]() | primitiveMaterials : Vector | Renderer | |
![]() | primitiveProperties : Vector | Renderer | |
![]() | primitiveScreenZ : Vector | Renderer | |
![]() | primitiveSource : Vector | Renderer | |
![]() | primitiveType : Vector | Renderer | |
![]() | primitiveUVs : Vector | Renderer | |
| Method | Defined by | ||
|---|---|---|---|
|
QuadrantRenderer
(... filters)
Creates a new
QuadrantRenderer object. | QuadrantRenderer | ||
|
clear():void
| QuadrantRenderer | ||
| QuadrantRenderer | |||
![]() |
createDrawDisplayObject(spriteVO:SpriteVO, index:uint, viewSourceObject:ViewSourceObject, scale:Number):uint
| Renderer | |
![]() | Renderer | ||
![]() |
createDrawSegment(segmentVO:SegmentVO, commands:Vector, material:Material, startIndex:uint, endIndex:uint, viewSourceObject:ViewSourceObject, generated:Boolean = false):uint
| Renderer | |
![]() |
createDrawSprite(spriteVO:SpriteVO, material:Material, index:uint, viewSourceObject:ViewSourceObject, scale:Number):uint
| Renderer | |
![]() |
createDrawTriangle(faceVO:FaceVO, commands:Vector, uvs:Vector, material:Material, startIndex:uint, endIndex:uint, viewSourceObject:ViewSourceObject, area:Number = 0, generated:Boolean = false):uint
| Renderer | |
|
Returns an array containing all primiives overlapping the specifed primitive's quadrant.
| QuadrantRenderer | ||
|
list():Vector
A list of primitives that have been clipped.
| QuadrantRenderer | ||
|
primitive(priIndex:uint):Boolean
| QuadrantRenderer | ||
|
remove(priIndex:uint):void
removes a drawing primitive from the quadrant tree.
| QuadrantRenderer | ||
|
render():void
| QuadrantRenderer | ||
|
toString():String
| QuadrantRenderer | ||
| filters | property |
filters:Array [read-write]Defines the array of filters to be used on the drawing primitives.
Implementation public function get filters():Array
public function set filters(value:Array):void
| QuadrantRenderer | () | constructor |
public function QuadrantRenderer(... filters)Parameters
... filters — [optional] An array of filters to use on projected drawing primitives before rendering them to screen.
|
| clear | () | method |
public override function clear():void
| clone | () | method |
| getRivals | () | method |
public function getRivals(priIndex:uint, ex:Object3D = null):Vector
Returns an array containing all primiives overlapping the specifed primitive's quadrant.
ParameterspriIndex:uint — The drawing primitive to check.
|
|
ex:Object3D (default = null) — [optional] Excludes primitives that are children of the 3d object.
|
Vector — An array of drawing primitives.
|
| list | () | method |
public override function list():Vector
A list of primitives that have been clipped.
ReturnsVector — An array containing the primitives to be rendered.
|
| primitive | () | method |
public override function primitive(priIndex:uint):Boolean
Parameters
priIndex:uint |
Boolean |
| remove | () | method |
public function remove(priIndex:uint):void
removes a drawing primitive from the quadrant tree.
ParameterspriIndex:uint — The drawing primitive to remove.
|
| render | () | method |
public override function render():void
| toString | () | method |
public override function toString():String
Returns
String |