Package | away3d.core.base |
Class | public class UV |
Inheritance | UV ValueObject flash.events.EventDispatcher |
Property | Defined by | ||
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extra : Object
An optional untyped object that can contain used-defined properties.
| UV | ||
geometry : Geometry | ValueObject | ||
mapping : Point [read-only]
| UV | ||
parents : Vector | ValueObject | ||
u : Number
Defines the horizontal corrdinate of the texture value.
| UV | ||
v : Number
Defines the vertical corrdinate of the texture value.
| UV |
Method | Defined by | ||
---|---|---|---|
UV
(u:Number = 0, v:Number = 0)
Creates a new
UV object. | UV | ||
Duplicates the vertex properties to another
Vertex object
| UV | ||
toString():String
Used to trace the values of a uv object.
| UV |
extra | property |
public var extra:Object
An optional untyped object that can contain used-defined properties.
mapping | property |
mapping:Point
[read-only]Implementation
public function get mapping():Point
u | property |
u:Number
[read-write]Defines the horizontal corrdinate of the texture value.
Implementation public function get u():Number
public function set u(value:Number):void
v | property |
v:Number
[read-write]Defines the vertical corrdinate of the texture value.
Implementation public function get v():Number
public function set v(value:Number):void
UV | () | constructor |
public function UV(u:Number = 0, v:Number = 0)
Parameters
u:Number (default = 0 ) — [optional] The horizontal corrdinate of the texture value. Defaults to 0.
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v:Number (default = 0 ) — [optional] The vertical corrdinate of the texture value. Defaults to 0.
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clone | () | method |
public function clone():UV
Duplicates the vertex properties to another Vertex
object
UV —
The new vertex instance with duplicated properties applied
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toString | () | method |
public override function toString():String
Used to trace the values of a uv object.
ReturnsString — A string representation of the uv object.
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