| Class | Description |
---|
| ControllerBase | |
| FirstPersonController |
Extended camera used to hover round a specified target object. |
| FollowController |
Controller used to follow behind an object on the XZ plane, with an optional
elevation (tiltAngle). |
| HoverController |
Extended camera used to hover round a specified target object. |
| LookAtController |
Extended camera used to automatically look at a specified target object. |
| SpringController |
Uses spring physics to animate the target object towards a position that is
defined as the lookAtTarget object's position plus the vector defined by the
positionOffset property. |