Package | away3d.materials.lightpickers |
Class | public class StaticLightPicker |
Inheritance | StaticLightPicker LightPickerBase NamedAssetBase flash.events.EventDispatcher |
Property | Defined By | ||
---|---|---|---|
allPickedLights : Vector.<LightBase> [read-only] | LightPickerBase | ||
assetFullPath : Array [read-only] | NamedAssetBase | ||
assetNamespace : String [read-only] | NamedAssetBase | ||
assetType : String [read-only] | LightPickerBase | ||
castingDirectionalLights : Vector.<DirectionalLight> [read-only] | LightPickerBase | ||
castingPointLights : Vector.<PointLight> [read-only] | LightPickerBase | ||
directionalLights : Vector.<DirectionalLight> [read-only] | LightPickerBase | ||
lightProbes : Vector.<LightProbe> [read-only] | LightPickerBase | ||
lightProbeWeights : Vector.<Number> [read-only] | LightPickerBase | ||
lights : Array | StaticLightPicker | ||
name : String | NamedAssetBase | ||
numCastingDirectionalLights : uint [read-only]
The maximum amount of directional lights that cast shadows
| LightPickerBase | ||
numCastingPointLights : uint [read-only]
The amount of point lights that cast shadows
| LightPickerBase | ||
numDirectionalLights : uint [read-only]
The maximum amount of directional lights that will be provided
| LightPickerBase | ||
numLightProbes : uint [read-only]
The maximum amount of light probes that will be provided
| LightPickerBase | ||
numPointLights : uint [read-only]
The maximum amount of point lights that will be provided
| LightPickerBase | ||
originalName : String [read-only]
The original name used for this asset in the resource (e.g. | NamedAssetBase | ||
pointLights : Vector.<PointLight> [read-only] | LightPickerBase |
Method | Defined By | ||
---|---|---|---|
StaticLightPicker(lights:Array) | StaticLightPicker | ||
assetPathEquals(name:String, ns:String):Boolean | NamedAssetBase | ||
Updates set of lights for a given renderable and EntityCollector. | LightPickerBase | ||
dispose():void | LightPickerBase | ||
resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void | NamedAssetBase |