away3.5 Sprite 3d clipping

Software: Away3D 3.x

bardo, Member
Posted: 10 October 2011 02:48 PM   Total Posts: 79

hi all , i have a problem with sprite3d clipping. simply , my sprite3ds are clipped when they touch the edge of the view.

I Have noticed in google group there are a lot of question regarding this : any work around?

i’ve tried (in Frustum clipping) something like this :

public override function checkElements( etcetc):void{
if (mesh.name == ‘DoNot’) return;


but it doesn work ....

Any ideas/workaround???

   

bardo, Member
Posted: 11 October 2011 07:21 AM   Total Posts: 79   [ # 1 ]

no one had the same problem?

   

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Alexander Seifert, Moderator
Posted: 19 October 2011 09:34 AM   Total Posts: 129   [ # 2 ]

bardo,

there has been the same question regarding Sprite3D clipping in Away3D 4.0. Maybe it is helpful to you:
http://away3d.com/forum/viewthread/920/

Cheers!
Alex

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