Is 3ds loader picky

Software: Away3D 4.x

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maddog, Sr. Member
Posted: 05 October 2011 04:28 AM   Total Posts: 118

Hello need help again

i modified flash cs5 to export to flash 11 with playerglobal.swc file and have been having a few problems.
I have not been able to load any 3ds models generated from Blender or lightwave. I downloaded the test file with the Ant and that compiles correctly. However, if i load the Ant in blender and then export it out again to 3ds without making any changes it will no longer load when compiled in flash. Am I missing some settings that need to be there for it to load right. Away3d 3.6 loaded all the models i generated from blender with no problem.  I have attached the model i want to load in a zip. Note this model did load in old version of away3d.

Thanks for any help

 

File Attachments
src.zip  (File Size: 290KB - Downloads: 215)
   

Richard Olsson, Administrator
Posted: 06 October 2011 03:54 PM   Total Posts: 1192   [ # 1 ]

If you run it in debug mode, do you get any errors? Note that the file may be referencing textures that cannot be found where the loader expects to find them. Also please try the latest version off of GitHub as I was fixing some loading errors yesterday.

   
   

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