I saw administrator’s classic example about the lineSegment.It’s great! But if i want to move a line’s positon or change other properties,how can I get the lineSegement object from SegmentSet? It looks like SegmentSet Class has no method to support to get line object from SegmentSet.
RESOLVED: Still about the LineSegment ProblemSoftware: Away3D 4.x |
||
|
||
Fabrice Closier, Administrator
Posted: 20 September 2011 02:52 PM Total Posts: 1265 [ # 1 ] If you have declared and added the LineSegment, if you keep track of it, you will be able to update it. By changing either its start/end vector3d’s for instance |
||
redfox2008cn, Newbie
Posted: 22 September 2011 03:46 AM Total Posts: 21 [ # 2 ] thank you ,i store the lineSegement objects in another Array,when i need to change line’s properties,i get it from line’s Array,update it,at last set it in SegementSet’s updateSegment method,it worked. |
||
Alejandro Santander, Administrator
Posted: 23 September 2011 04:39 AM Total Posts: 414 [ # 3 ] SegmentSet now has a getSegment(index:uint):Segment for this. More info in this thread: http://away3d.com/forum/viewthread/782/#2676 |
||
Choons, Sr. Member
Posted: 23 September 2011 07:36 AM Total Posts: 281 [ # 4 ] Hi Alejandro- this is a bit of a side track, but I’m curious about what exactly a segment (or lineSegment) is in a geometric sense? I’ve worked with them so I know how to use them, but from the point of view of hardware what is a segment made of? Are they vertex/polygon based? Do they run on the GPU via shaders? |