Hi All. I started developing of Steering Behaviors library for away3D several months ago which was a porting of UnitySteer (Steering library for Unity3D ) which was a porting of C++ OpenSteer. The work progressed fine but I stumbled on some bugs (probably due to Flash / Unity programming paradigm and API architecture differences) which I haven’t solved till today mostly because of time shortage to dig deeper into the problem.The lib is in a pretty advanced development stage and it would be pity to abandon it like this.If anybody with a descent knowledge of vector math wants to help me with this it can be super cool!
Steering Behaviours API for Away3DSoftware: Away3D 4.x |
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Alejandro Santander, Administrator
Posted: 20 September 2011 01:20 AM Total Posts: 414 [ # 1 ] Sweet! I’d be very interested to see what u’re doing. Please email me .(JavaScript must be enabled to view this email address) |
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Samuel Girardin, Member
Posted: 28 November 2011 05:59 PM Total Posts: 74 [ # 4 ] Hi, I’m working on steering behaviors too. I’ve found that : http://blog.tabinda.net/3d/papersteer-works/ The guys ports openSteer to AS3. On my side, I works with alchemy. Samuel |
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Samuel Girardin, Member
Posted: 03 April 2012 08:10 AM Total Posts: 74 [ # 5 ] Hi all, I play with rvo c++ library and alchemy. Here is a test (2d and about 150 agents) : Next step -> 3D ! (anyway rvo is 2d). Samuel |
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Samuel Girardin, Member
Posted: 04 April 2012 08:43 AM Total Posts: 74 [ # 7 ] Hi Jason, I’m not an expert (not at all), but I understand that : In openSteer each agent considers other agents as obstacles. In RVO each agent considers other agent as agents. So agents can collaborate, and perhaps it results of a smoother movement. Here is another test using rvo (still in 2d) , with obstacles. The agents try to follow the mouse cursor http://visualiser.fr/rvo2/ba.html Samuel |
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Samuel Girardin, Member
Posted: 12 April 2012 09:40 AM Total Posts: 74 [ # 8 ] new test using starling, my alchemy rvo is more optimzed (400 agents follow cursor at 60fps) http://www.visualiser.fr/starlingRvo/Starling_RVO.html Next : Away3d ! |