So I’ve got an Away3d project. All it does is make a 10x10x10 grid of cubes of varying colors. All in all it has 12000 polygons.
The cube materials are all color materials and each cube is a different color material (i.e. 0xffffff * Math.random()).
The problem is that when I run this app I get 50% cpu usage and 50% gpu usage. I have a laptop which runs FP11 demos online just fine, but here it struggles. Any help is appreciated!