I have a rectangular Sprite 3D that appears to be anchored into the scene at its centre. That is, when I move the camera, the Sprite rotates around its centre. I want to anchor it at the middle of the bottom edge - is there a way of doing this? (apart from making it twice as high and making the bottom half transparent, which is really messy)
Sprite3D ‘registration’ pointSoftware: Away3D 4.x |
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Alexander Seifert, Moderator
Posted: 05 September 2011 12:04 PM Total Posts: 129 [ # 1 ] I guess you’re looking for the “movePivot” functionality, found in base class Object3D. |
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Alexander Seifert, Moderator
Posted: 10 September 2011 03:38 PM Total Posts: 129 [ # 3 ] That’s been my assumption so far =) |
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