I’m not sure that’s the correct title… but basically, I am having to match an object in video to an away3D model. So I set up some screen controls that let me rotate and scale the mesh and move / zoom the camera until my object matches the video at some frame.
What I then want is to somehow reset the transform so I can say just move the mesh on X and it will move forward.
I’m not sure how to do it otherwise as I have too many variables to tween with having moved both the model and camera.
Any ideas / hints?