Reset Transform?

Software: Away3D 3.x

dmen, Newbie
Posted: 31 August 2011 07:23 PM   Total Posts: 11

I’m not sure that’s the correct title… but basically, I am having to match an object in video to an away3D model. So I set up some screen controls that let me rotate and scale the mesh and move / zoom the camera until my object matches the video at some frame.

What I then want is to somehow reset the transform so I can say just move the mesh on X and it will move forward.

I’m not sure how to do it otherwise as I have too many variables to tween with having moved both the model and camera.

Any ideas / hints?

   

Avatar
Alexander Seifert, Moderator
Posted: 05 September 2011 11:52 AM   Total Posts: 129   [ # 1 ]

I don’t completely understand your question.

Are you asking if there was a possibility to “freeze” transformations that were applied to an object so that then you can move (transform) it along world space axes?

If so, wrapping the object within another Container3D could do the trick. Apply all transformations to the contained objects and use the wrapper to transform within world space.

Cheers! =)
Alex

 Signature 
signature_image

http://www.deltastrike.org

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X