Hi friends.
mesh.addEventListener( MouseEvent3D.MOUSE_DOWN, onObjectMouseDown );
function(evt:MouseEvent3D) {
trace(evt.uv);
}
I want the exact same result like ‘evt.uv’ but without using MouseEvent3D. HELP PLEASE !!!
3D to 2D coordinates conversionSoftware: Away3D 4.x |
||
saadaftab90, Newbie
Posted: 30 May 2017 09:47 AM Total Posts: 2 Hi friends. mesh.addEventListener( MouseEvent3D.MOUSE_DOWN, onObjectMouseDown ); function(evt:MouseEvent3D) { I want the exact same result like ‘evt.uv’ but without using MouseEvent3D. HELP PLEASE !!! |
||
Fabrice Closier, Administrator
Posted: 30 May 2017 10:50 AM Total Posts: 1265 [ # 1 ] Can you explain what you want to do? |