Parsing an Animation File from Blender

Software: Away3D 4.x

Yahku, Newbie
Posted: 03 November 2016 03:39 PM   Total Posts: 2


i am trying to load animated 3D graphics (mesh with bone animation for testing) into Away3d from Blender (2.77 Portable and 2.78a) into the latest version of Away3d, but struggling with this problem for over a week now without any success. So my question here is about a tip, and example or whatever can help me solving this problem ;)

The mesh can be loaded without any problems, e.g. with the .obj or the .3ds file formats.

I tried the default collada export function from Blender as well as a plugin for collada export. Neither the Away Builder was able to import the .dae files, nor was i able to parse them (completely) in as3 code. In addition, i tried several plugins for exporting md5, also without success (exporting problems which are known bugs of the plugin-scripts). I can give far more details about what i have tried if meaningful, but maybe just my approach was the wrong?

Unfortunatly there is no .fbx parser for Away3d.

I appended my blender test file to this post.

Best regards


File Attachments
Animationtest.blend  (File Size: 678KB - Downloads: 0)

payam_sbr, Newbie
Posted: 08 November 2016 09:17 PM   Total Posts: 2   [ # 1 ]

hi, from here learn how to export the Md5 model and animations from blender

MDP. how to export

and check following link for learning how to use md5 mesh and animations inside your code



cyberix3d, Jr. Member
Posted: 15 November 2016 04:01 PM   Total Posts: 34   [ # 2 ]

Here is a tutorial for exporting animated model from Blender to Away Builder



Away3D Forum

Member Login