Cannot rotate Sprite3D object properly

Software: Away3D 3.x

Duc, Newbie
Posted: 30 August 2011 01:36 AM   Total Posts: 1

Hi.

In Away3D ver 3.6, I am trying to rotate a Sprite3D object by its “rotation” property but the result seems to be cut out gradually when the rotation reach 180degree. When the rotation is 180 the sprite is all disappeared.

The same thing happens with the standard example “Intermediate_DirectionalSprite.as”

Could you tell me why this happens?

   
   

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