Hello,
when i compil on my galaxi tab 4 i have this error :
ArgumentError: Error #3675: Texture format mismatch.
at flash.display3D.textures::Texture/uploadFromBitmapData()
at away3d.materials.utils::MipmapGenerator$/generateMipMaps()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\materials\utils\MipmapGenerator.as:45]
at away3d.textures::RenderTexture/uploadContent()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\textures\RenderTexture.as:50]
at away3d.textures::TextureProxyBase/getTextureForStage3D()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\textures\TextureProxyBase.as:67]
at away3d.lights.shadowmaps::ShadowMapperBase/renderDepthMap()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\lights\shadowmaps\ShadowMapperBase.as:130]
at away3d.core.render::DefaultRenderer/updateLights()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\core\render\DefaultRenderer.as:86]
at away3d.core.render::DefaultRenderer/executeRender()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\core\render\DefaultRenderer.as:62]
at away3d.core.render::RendererBase/render()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\core\render\RendererBase.as:245]
at away3d.containers::View3D/render()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\away3d\containers\View3D.as:699]
at Basic_Load3DS/onEnterFrame()[D:\Travaille\R&D\away3d-examples-fp11-4.1.6\src\Basic_Load3DS.as:189]
Impossible d’afficher le code source à cet emplacement.
and on my ios devise i have no problem :(
i compil antdemo and my texture size is 128 * 128 on Baseline profil and <depthAndStencil> = true
any idea?
thk.