Rotate Camera on Z axis

Software: Away3D 4.x

Beek, Member
Posted: 20 February 2015 11:23 PM   Total Posts: 67

For my VR viewer, I’m attempting to rotate the camera to straighten the scene when the device is tilted.

Changing the view or camera rotationZ, or camera.roll() isn’t doing anything. Any idea how to do this?  Is it even possible?

I’m using a hover camera

Thanks

EDIT: CameraController overrides any roll. Removing all CameraController calls after setting the roll fixed this.

   
   

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