so theres this mesh.geometry.scaleUV(u, v);
where the ache is the equivalent offsetUV or shiftUV??
uv shifting and scalingSoftware: Away3D 4.x |
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mcarp, Newbie
Posted: 05 February 2015 05:14 AM Total Posts: 2 |
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mcarp, Newbie
Posted: 05 February 2015 06:53 AM Total Posts: 2 [ # 1 ] eh hurm…. er nm, this works
var mat:TextureMaterial = new TextureMaterial(Cast.bitmapTexture(new ImageEmbed())); |