On Mobile FPS drop

Software: Away3D 4.x

mnati, Newbie
Posted: 20 August 2014 08:58 AM   Total Posts: 4

I have a Away3D project published to iPad 2, iPad 4, iPad Air, and SONY tablet Z2.

This project is to test the relation of poly count and fps.

The result is very weird.

The performance result is iPad4>iPad2>iPad Air>SONY tablet Z2

Why android is so bad with away3d. Is there special setting that I should know about? Why ipad air perform worse than the older ipad ?

I used FlashDevelop and Away3D 4.1.6, flash AIR 4.0.

   
   

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