Sphere texture is messed up

Software: Away3D 4.x

TaktiTech, Newbie
Posted: 11 August 2014 09:20 AM   Total Posts: 2

Hello i try to texture a sphere with a png but it apply the texture wrong and messes it up.
i cant find any way to move it around and play with the texture/material untill it will be set correctly.
i want to create a soccer ball and to apply it a ball texture
This is my code i use to create the material and apply it
Thanks

[Embed(source=”../assets/Ball.png”)]
public static var TheBallTextureClass:Class;
public var TheBallMaterial:TextureMaterial;

var theball:Mesh;

TheBallTexture = new BitmapTexture(new TheBallTextureClass().bitmapData);
TheBallMaterial = new TextureMaterial(Cast.bitmapTexture(TheBallTexture));
TheBallMaterial.smooth = true;
TheBallMaterial.repeat = true;

theball = new Mesh(new SphereGeometry(30), _ballMaterial);

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X