UV and Specular Method problem

Software: Away3D 4.x

tersus, Newbie
Posted: 28 July 2014 02:35 PM   Total Posts: 3

Hi all!

I’m using Away3D for my game but i’ve a problem with specular shading method.

As you can see from the attachment the specular method produces a strange shading on the blue roof. Why? How should I map UVs ?

Thank you much

 

   
   

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