Hi all!
I’m using Away3D for my game but i’ve a problem with specular shading method.
As you can see from the attachment the specular method produces a strange shading on the blue roof. Why? How should I map UVs ?
Thank you much
UV and Specular Method problemSoftware: Away3D 4.x |
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tersus, Newbie
Posted: 28 July 2014 02:35 PM Total Posts: 3 Hi all! I’m using Away3D for my game but i’ve a problem with specular shading method. As you can see from the attachment the specular method produces a strange shading on the blue roof. Why? How should I map UVs ? Thank you much
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