Away3D + Starling Interoperation / 2D Screen Coords delayed

Software: Away3D 4.x

liquid, Newbie
Posted: 25 April 2014 11:09 AM   Total Posts: 8

Hi,

I have a Starling/Away3D Interoperation setup with two Starling Layers (Background, Foreground) and a 3D Scene Layer between both.

In the foreground layer I am positioning a Starling Asset in relation to the scene position of a 3D reference object via “view3D.project(myVector3D)”.

This works like a charm - but, in difference to older projects where I used this, the calculated 2D position seems to be delayed by a frame or so now.

Do you have an idea where to start? Could it be the render order?
Thanks in advance! wink

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Away3D 4.1.6, Starling 1.4

 

   
   

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