outline on animated mesh

Software: Away3D 4.x

james_van, Newbie
Posted: 13 February 2014 07:02 PM   Total Posts: 5

im adding an outlinemethod to the material of a mesh.  viewing it statically, its shows up exactly as it should.  however, i have a bone animation attached to the mesh and when the animation plays, the outline doesn’t get updated.  it stays as a black shape (the original shape of the mesh) in the background.  how do I get the outline to update with the animation?  ive tried removing the material and re-applying it on each frame, but that makes for a relatively abysmal frame rate.  any thoughts?  i asked this once before and got nothing but crickets.

   
   

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