Each model is 6000 polys(Ive taken it from awaybuilder tutorial just to test) and when there are 2 models on the map I am getting fps lose by 30-30 fps. With 5 meshes on a map I am getting 2 fps on debug and laggy 25 on release.
Am I doing something wrong? I will have maximum of 24 meshes on the map + some other animated stuff(like trees in enviropment, etc). Everything shown will be arount 200000 polys(with map). Please help me to solve this problem! How can I make it with 60 fps at the end.
Here are examples what I’ve got now:http://learn2play.ru/test2/petsclient.html (1 animated mesh)
http://learn2play.ru/test1/petsclient.html (5 animated meshes)
Thank you!