Away3d coordinate system

Software: Away3D 4.x

codedemen, Newbie
Posted: 02 February 2014 02:55 PM   Total Posts: 9

As I understand? all coordinates on a View3D Instance are calculated from center… What I need is to have a mesh(Plane) with coordinate system starting at a corner of this mesh(e.g. x >= 0 and z >= 0)/ As I understand what I need is to ajust center point to fit the corner of my plane. How can I achieve this?

Thank you for your replies and sorry for my bad english!

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X