How get points where Mesh (lowpolymodel) cut the plane?

Software: Away3D 4.x

Rayen123, Member
Posted: 24 January 2014 11:48 AM   Total Posts: 70

Hi
I have 2 object on scene, first is simple plane, and second is lowpoly model.
How I can get points, where mesh (low poly model) cut the plane?
Like in image, I need points (x,y,z) (or only x,y).

I need something more detailed than bounds.

Thanks!

 

   
   

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