Hello to everyone!
I have a question about the coordinates of the object. So, I have a sphere object on the plane (plane is clickable), i need to move this sphere to the point i click on the plane. How can I transform current mouse coordinates to its coordinates on the mesh (my plane)? then I’ll use the coordinates in tweener. All answers I found recommends to use globalToLocal method, but I can’t apply it to away3d mesh. I use Flash Builder 4.6 and away3d gold 4.1.4
thanks.