Problem with a path

Software: Away3D 4.x

stoyan, Newbie
Posted: 05 January 2014 03:51 AM   Total Posts: 3

Hello everyone, I have a question regarding paths in away3d. I have a model of a highway few kms long and what I need to do is to move the camera along that highway from start to finish. I’ve made a path in Blender, but there is no way to export it to away3d. But I’ve also managed to get coordinates of all the points that are making-up that path (by exporting them to obj file). In my code, I use that list of coordinates to generate my path. I took care to modify that list so the point that is the one that ends the segment is repeated as it has to be the beginning of the next segment.
But it doesn’t work the way I intended. There are no smooth transitions between segments - my camera “jumps” at the beginning of every segment. Does any one have a clue why it happens? Is my way of generating that path wrong? Maybe someone knows better way to animate my camera in such situation? I can provide more info if my explanation here is not sufficient.

I appreciate any help in that matter! Cheers!

   
   

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